Popular Press Article

For this assignment, students will write a 3-5 page paper comparing and contrasting a popular press article and an empirical research article. Both articles will be provided by your instructor.Here is the articles needed for the essay.(https://www.cbsnews.com/news/taking-selfies-may-be-good-for-you-study-finds/)This paper is due by Tuesday Nov 24 at 11:59 p.m. and is worth 75 points. Rubric will be attached below within 2 weeks of due date. Please see instructions for paper 2 assignment for additional information, as well. 

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This paper will consist of two parts. The first part of the paper will summarize both articles and should be less than half the length of the total paper. Students will also synthesize and write how both articles compare and contrast for the second part of the paper. This synthesis should carefully and thoroughly answer the following questions:

  • How similar are both accounts?
  • Did the media report clearly and accurately describe the research?  Were there any distortions in generalizing the results? Do you believe the popular press article accurately portrayed the topic? If not what did they misunderstand or fail to mention?
  • Was the media report summarized objectively without bias?

The following general guidelines should be closely followed:

  • 3-5 pages in length
  • Adherence to APA style 

    12 point font
    Double spaced
    Times New Roman
    Title page with running head
    Page numbers in top right corner
    References page

  • Carefully edited for grammar, spelling, and professional tone

Promoting Positive Affect
through Smartphone Photography
Yu Chen*, Gloria Mark and Sanna Ali

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Background
Consistently living under stress can lead to chronic health problems such as depression,
anxiety disorders, heart disease, high blood pressure and diabetes (NIMH 2015). College
students in particular are a vulnerable population that experience stress. Their stress
may come from living away from family for the first time, feeling lonely or isolated, expe-
riencing pressure from coursework, or worrying about finances (Mark et al. 2014; NIMH
2015). Stress is reported as one of the factors that negatively impacts students’ academic
performance and thus can lead to depression (ACHA 2014). Conventional methods to
cope with stress include medication, exercise, therapy and seeking emotional support
(NIMH 2015).

Psychologists have investigated various methods of improving emotional and mental
well-being. For example, writing down three things that went well during the day can
significantly help people increase their level of happiness (Seligman et  al. 2005). Dunn
et al. (2008) found that people were happier when they spent money on others instead of

Abstract
Background: With the increasing quality of smartphone cameras, taking photos has
become ubiquitous. This paper investigates how smartphone photography can be
leveraged to help individuals increase their positive affect.

Methods: Applying findings from positive psychology, we designed and conducted a
4-week study with 41 participants. Participants were instructed to take one photo every
day in one of the following three conditions: a selfie photo with a smiling expression,
a photo of something that would make oneself happy and a photo of something that
would make another person happy.

Findings: After 3 weeks, participants’ positive affect in all conditions increased. Those
who took photos to make others happy became much less aroused. Qualitative results
showed that those in the selfie group observed changes in their smile over time; the
group taking photos to improve their own affect became more reflective and those
taking photos for others found that connecting with family members and friends
helped to relieve stress.

Conclusions: The findings can offer insights for designers to create systems that
enhance emotional well-being.

Keywords: Happiness, Photos, Smartphones, Positive affect, In situ study, Positive
computing, Mental health

Open Access

© 2016 The Author(s). This article is distributed under the terms of the Creative Commons Attribution 4.0 International License
(http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium,
provided you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and
indicate if changes were made.

R E S E A R C H

Chen et al. Psych Well-Being (2016) 6:8
DOI 10.1186/s13612-016-0044-4

*Correspondence:
ychen25@uci.edu
Department of Informatics,
University of California,
Irvine 92697, USA

http://creativecommons.org/licenses/by/4.0/

http://crossmark.crossref.org/dialog/?doi=10.1186/s13612-016-0044-4&domain=pdf

Page 2 of 16Chen et al. Psych Well-Being (2016) 6:8

on themselves. Embodying happiness—representing happiness in a physical form—can
even relieve stress: a study showed that people became less stressed if they adopted a
smiling facial expression (Kraft and Pressman 2012).

The last decade has witnessed the emergence of positive computing—the use of infor-
mation technology to support human well-being (Calvo and Peters 2014). Researchers
from diverse fields, such as psychology, social science, psychiatry and information sci-
ence are bringing their expertise to leverage the ever-increasing advancement of infor-
matics to help people better manage their emotional well-being (Seligman et  al. 2005;
Calvo and Peters 2014). At the same time, the high adoption of smartphones and social
media brings new opportunities for measuring and sharing emotions. With the increas-
ing quality of smartphone cameras, taking photos has become ubiquitous. This trend is
reflected by the widespread popularity of photo-related social media such as Instagram,
Snapchat and Facebook.

In this study, we investigated how we could leverage findings from positive psychology
to promote people’s positive affect and potentially reduce stress through taking photos.
We compared the impacts of photo-taking on well-being in three different conditions:
(1) self-perception, in which people manipulated positive facial expressions; (2) self-effi-
cacy, in which people did things to make themselves happy; and (3) pro-social, in which
people did things to make other people happy. We developed two Android applications
as experimental platforms that prompted users to take photos and report their mood.
We then conducted a 4-week in-situ study to assess the effectiveness of taking photos to
promote positive affect.

This work contributes to the field of positive computing in the following ways. First, it
empirically demonstrates the effectiveness of using smartphone photography to promote
positive affect. Second, it applies strategies that have been used in positive computing
studies. Third, it offers implications for the design of systems that use smartphone pho-
tography to promote users’ emotional well-being.

Related Work
Emotional well-being is an essential part of mental health (Ryff and Keyes 1995). Posi-
tive emotions are found to enhance cardiovascular, hormonal and immune functions,
promote healthy behaviors such as better sleep and more exercise (Kraft and Pressman
2012), and lead to more open-minded thinking and effective problem solving (Calvo
and Peters 2014). In line with the importance of positive emotions, positive psychol-
ogy emerged as a discipline with psychologists seeking to find various methods to help
people increase their emotional well-being (Biswas-Diener and Dean 2010; Fredrickson
2001; Seligman et al. 2005; Sin and Lyubomirsky 2009). Meanwhile, the advent of perva-
sive sensors, wearable devices and mobile technologies has given rise to positive com-
puting, the use of informatics to support mental well-being (Calvo and Peters 2014). In
the area of affective computing (Picard 1997), researchers have employed various sen-
sors to detect users’ affective states from facial expressions, speech, body gestures, or
breath and then have presented visualizations of these states to users (Fernandez and
Picard 2005; Kisacanin et  al. 2005; Bernhardt and Robinson 2007; Spire 2015). Such
methods can increase users’ awareness of their emotions and can trigger users to self-
regulate, especially if they are experiencing negative affective states. However, the above

Page 3 of 16Chen et al. Psych Well-Being (2016) 6:8

monitoring methods lack an emphasis on empowering users to proactively change their
emotions.

In this work, we set out to use technology to help users complete exercises designed
to increase their positive affect. We chose smartphone photography as a means to make
such practices accessible and habitual in people’s daily lives. Smartphone photography
has been used as a memory aid, such as taking snapshots of price tags, recipes and maps
(Häkkilä et al. 2012), as a tool to document life events (Lehtimäki 2008), and as media to
communicate with friends and families (Cui et al. 2013). Sharing photos on social media
has become widespread (Miller and Edwards 2007), as evidenced in the rise of Insta-
gram, Snapchat and photo-sharing services on Facebook and Twitter (Hu et  al. 2014).
As of 2016, Instagram has over 400 million monthly active users and 80 million photos
are uploaded every day (Instagram 2015). Among the photos uploaded, selfies—self-por-
traits made with a smartphone (Saltz 2014)—are becoming a wide-spread phenomenon.
We sought to investigate and leverage findings of positive psychology to promote posi-
tive affect into the practice of taking photos. Particularly, we apply the following three
theories that have been shown to improve people’s positive affect.

Smiling Brings Happiness

Self-perception theory states that how people behave will determine what they think
and how they feel (Bem 1973). In one study users became mentally stronger when they
embodied body postures that were physically expansive and implied power (Cuddy
2012). In another study, participants who maintained a positive facial expression while
stressed experienced less decrease in positive affect than those in a baseline group (Kraft
and Pressman 2012). This study also demonstrated lower heart rates during stress recov-
ery and the enhanced ability to endure stressful events. Kleinke et al. (1998) found that
participants who engaged in positive facial expressions increased their positive mood.
The effects were greater when participants viewed themselves in a mirror. Based on this
theory, Tsujita and Rekimoto (2011) designed HappinessCounter, a device that recog-
nizes users’ smiles, counts the number of smiles and then provides feedback in a mirror.
Their field study showed that users became happier and smiled more naturally after ten
days. The Mood Meter (Hernandez et  al. 2012), which also encourages smiling of pas-
sersby in public places, consists of a camera that captures people’s facial expressions, a
computer that analyzes the facial expressions and detects smiles, and a public display
that shows users’ smiles. SmileTracker (Jaques et al. 2015) not only detects users’ smiles
from the web camera of their computers, but also captures a screenshot of their smile for
them to reflect upon that image in the future.

Reflecting Brings Happiness

The “three-good-things-in-life” exercise, proposed by Seligman et al. (2005), asks partic-
ipants to write down three things that went well that day and their causes. Participants
became happier and less depressed after a one-month intervention. By implementing
this exercise in online social networks, Munson et al. (2010) developed a Facebook appli-
cation called HappierTogether. Another application inspired by this finding is Happier, a
commercial mobile app that aims to promote users’ positive affect by having them take
pictures to savor moments of happiness, reflect on the reason for such happiness and

Page 4 of 16Chen et al. Psych Well-Being (2016) 6:8

then keep the photo privately or share it with their social networks (Happier 2015). Simi-
larly, Happify, another commercial website, also encourages users to record good things
that happened each day using gamification (Happify 2015).

Giving Brings Happiness

An experiment conducted by Dunn et al. (2008) showed that participants in an experi-
mental condition where they spent money on others reported a higher degree of happi-
ness than participants who were given instructions to spend money on themselves. In a
study of Seligman et al. (2005), participants were instructed to write and then deliver a
letter of gratitude in person to someone who had been kind to them but had never been
properly thanked. The participants significantly increased their sense of happiness and
this effect remained after 6  months. Mortality was even shown to be reduced for older
adults who had reported providing instrumental and emotional support to their strong
ties (Brown et al. 2003). The above findings suggest that giving to others can bring ben-
efits to health and longevity.

In this section, we surveyed sensing technologies for monitoring emotional states,
practices that promote positive well-being and technological tools that are created based
on these practices. However, the practicality of the above tools (e.g., whether they can be
adopted) has not been addressed. Our interest was in investigating how practical tools
that have already been adopted could be used to enhance happiness. We thus chose to
use smartphone photography as a medium to implement findings from research in the
area of positive psychology. To our knowledge, this paper presents the first study that
explores and compares the application of theories to promote happiness using smart-
phone photography.

Methods
We conducted a 4-week in-situ study during which the participants (college students)
carried out their normal day-to-day activities (going to class, studying, etc.). The experi-
ment took place at a public university on the US west coast. We used a mixed study
design so that each participant served as their own baseline to account for individual
differences. The study consisted of a 1-week control session followed by a 3-week inter-
vention session. We chose a period of 4  weeks so that the control and the intervention
sessions spanned over the same days of the week, thus minimizing the influence of a
given day’s schedule on the users’ daily activities and mood. To investigate how smiling,
reflecting, and giving to others might impact users’ mood, we designed three experimen-
tal conditions:

• Selfie: participants would take a selfie daily while smiling;
• Personal: participants would take a photo daily of something that makes themselves

happy;
• Other: participants would take a photo daily of something that they believe would

make another person happy and then they would send it to that person.

Page 5 of 16Chen et al. Psych Well-Being (2016) 6:8

Materials

We developed two Android applications, SurveyApp and MettaApp, as experimental
platforms for the control session and the intervention session respectively. The Sur-
veyApp was designed to collect users’ mood in the control session. Figure 1a is the home
screen of SurveyApp. The app includes five main tasks: a morning survey, three mood
surveys during the day and an evening survey. Each task is visualized by a colored icon.
If users have finished any of the tasks, the corresponding colored icon is greyed out and
checked. Users could also see which day it is of the experiment.

The MettaApp was designed to collect users’ moods and enabled them to take pho-
tos in the intervention session. The MettaApp was built on top of the SurveyApp. It
extended the functions of the SurveyApp and included an additional photo function (see
Fig. 1b). A user could take one photo per day by clicking the camera button. The button
is then replaced by the photo that the user has taken. Users could check all their photos
by clicking the button “Click to view photo history” (Fig. 1b). Figure 1c shows the photo
gallery in the timeline.

Participants

We recruited 57 participants on campus by making announcements in classes and plac-
ing advertisements on Facebook. Ten participants withdrew from the study during the
control session due to system incompatibility issues and six withdrew during the inter-
vention session due to personal reasons. In the end, 41 participants completed the entire
study, including 14 in the Selfie condition, 14 in the Personal condition and 13 in the
Other condition. All participants were undergraduate or graduate students who used an
Android phone as their primary phone. The participants, 13 males and 28 females, were
between 18 and 36 years old. They were assigned randomly to one of the three condi-
tions: Selfie, Personal and Other. Table  1 shows the distribution of participants’ gender

Fig. 1 Screenshots of SurveyApp and MettaApp. a SurveyApp Homepage; b MettaApp homepage; c photo
history on MettaApp

Page 6 of 16Chen et al. Psych Well-Being (2016) 6:8

and major by experimental conditions. We categorize their majors by STEM (science,
technology, engineering and mathematics) and others. At the end of the study, partici-
pants were compensated with $25.

Procedure

Before the study, we invited participants to the laboratory for an informational meet-
ing, to fill out a general survey and to sign informed consent. We assisted them with
installing the SurveyApp at the beginning of the control session and the MettaApp at
the beginning of the intervention session on their own Android phones from a given
link. During the study, users reported their mood during each day, three times per day.
In the evening survey, we also asked participants to indicate whether there was any sig-
nificant event that happened to them that day at work or at home that affected their
mood or stress level. If so, we asked them to briefly describe it. The above tasks were
completed on the SurveyApp during the control session and on MettaApp during the
intervention session. Starting from the beginning of the intervention session, partici-
pants used the MettaApp to take photos according to the condition to which they were
assigned. At the end of the study, participants returned to our laboratory for an exit
interview.

Mood Sampling

We obtained users’ moods using a visual representation of Russell’s Circumplex model
(Russell 1980). This model measures users’ mood in two dimensions that are orthogonal:
valence (i.e., how positive one feels) and arousal (i.e., how intense the feeling is). Even
though the initial goal was to improve users’ positive affect, we assessed users’ mood in
both valence and arousal, since we wanted to gain a more nuanced understanding of the
effect that our interventions might have on users’ positive affect. We instructed partici-
pants on the meaning of the measures during the pre-study informational meeting. Dur-
ing the control session, the mood sampling requests were triggered via a notification on
the SurveyApp three times during each day: in the morning (approximately 10 a.m.), in
the afternoon (approximately 2 p.m.) and in the evening (approximately 7 p.m.). During
the intervention session, the mood sampling requests were triggered on the MettaApp
three times after a photo was taken: 5 min, 1 and 3 h after the photo. Figure 2 shows the
interface from where participants input their mood using two sliding bars. On the upper
sliding bar, participants indicated the valence of their feeling “right now” using a range
of −50 (negative) to +50 (positive). On the lower sliding bar, they selected a value for
their arousal between −50 (arousal low) and +50 (arousal high). We chose a large range

Table 1 Demographic information of participants

Condition Gender Major

Male Female STEM Other

Selfie 5 9 5 9

Personal 4 10 6 8

Other 4 9 5 8

Total 13 28 16 25

Page 7 of 16Chen et al. Psych Well-Being (2016) 6:8

between −50 and +50 to to maximize the opportunity to capture nuanced responses
given the constraints of the limited screen space on smartphones. We logged the time
when they answered the probes.

Taking Photos

Participants took one photo every day using MettaApp during the 3-week intervention
session from Weeks 2 to 4. They took photos following the instructions they received:
the Selfie group took photos while smiling, the Personal group took photos of things
that made themselves happy and the Other group took photos of things that would
make other people happy and then they sent the photos to others. For the Other group,
they could choose their preferred methods to send photos, e.g., text message, email, or
social media apps. Participants were shown the photo they took that day every time they
opened the app and they were also able to view all the photos they had taken in the pre-
vious days. The photos were uploaded and backed up to a secure server and were only
accessible to the participant and the research team.

Exit Interview

After the study, each participant returned to the laboratory for an individual exit
interview. During the semi-structured interview, we asked participants their daily fre-
quency of using the application, and their experiences while using the MettaApp. We
also reviewed the photos with the participants and asked them to show the photos with
which they felt most happy and to discuss the reasons. Then we encouraged them to
contribute ideas about designing technology for emotion intervention. Finally, partici-
pants were instructed to uninstall the experimental applications from their smartphones.

Fig. 2 Mood sampling page

Page 8 of 16Chen et al. Psych Well-Being (2016) 6:8

After uninstallation, the applications were deactivated and could no longer collect any
data from participants. Each interview took about 25 min and we audio-recorded all the
interviews.

Findings
We collected the following types of data: (1) the valence and arousal obtained from daily
mood sampling from the phone during the control and intervention sessions, (2) pho-
tos uploaded during the intervention session, and (3) interview data which were then
transcribed. This section reports both quantitative and qualitative results. We present
results of quantitative analyses on the intervention effects on mood and the compari-
son of intervention effects among the three conditions. We then present our findings of
how the photo-taking made the participants happy by qualitatively analyzing their inter-
view transcripts. Finally, we compared the participants’ photos in the three conditions
through visual inspection and coding.

Intervention Effects on Mood

We collected 2897 mood measures from experience sampling. The mean valence was
15.37 (SD =  19.8, Max =  50, Min = −50) and the mean arousal was −2.76 (SD=25.1,
Max  =  50, Min  = −50). To examine the effects of the intervention of taking photos,
we conducted a Linear Mixed-Effects Model (LMM) analysis in SPSS. LMM handles
random and fixed effects and was used since our participants had repeated measures
over days of their mood responses, from the mood sampling. We averaged the valence
responses at 5-min, 1- and 3-h for each day and similarly, arousal responses at 5-min,
1- and 3-h for each day. We thus had 985 total responses. Our dependent variables were
Valence (the daily averaged valence responses) and Arousal (the daily averaged valence
responses), analyzed in separate models. With Condition (Selfie/Personal/Other) as a
between-subjects variable and Intervention (before/after the intervention) as a within-
subjects variable, we entered an interaction term of Condition x Intervention. These var-
iables were entered as fixed effects. Participants were entered as random effects.

Table  2 shows the mean Valence and Arousal in the three conditions before and
after the intervention. For Valence, we found a significant main effect of Intervention:
F(1926)  =  10.03, p  =  0.002, Mean_Before  =  13.64, SE  =  1.64; Mean_After  =  16.65,
SE =  1.54. The main effect of Condition and the interaction between Intervention and

Table 2 Mean and  SD of  participants’ valence and  arousal in  the control session and  the
intervention session

Condition Session Valence Arousal

Mean SD Mean SD

Selfie Control 12.16 13.48 −2.30 17.47
Intervention 13.55 16.28 −3.60 21.09

Personal Control 12.62 15.29 2.97 17.17

Intervention 16.00 18.55 3.45 21.67

Other Control 16.72 14.80 −5.74 22.40
Intervention 19.84 15.6 −11.05 21.89

Page 9 of 16Chen et al. Psych Well-Being (2016) 6:8

Condition were not significant. Thus, participants in all three conditions rated their
valence higher with the photo interventions.

For Arousal, we found a trend of significant Condition  x  Intervention interaction:
F(2922) =  2.63, p =  0.072. Participants in the Other condition reported lower arousal
after the photo intervention (see Table 2). The main effect of Intervention and the main
effect of Condition were not significant. Based on Russell’s circumplex model of mood
mapping (Russell 1980), we refer to the lower arousal scores as reflecting a calmer mood.
Thus, taking photos is associated with participants in the Other condition becoming
calmer compared with the Personal condition.

An LMM analysis of the temporal effects of rating Valence and Arousal 5 min, 1 and
3 h after the photo-taking showed no significant difference with time of response.

Qualitative Results: How do Photos Make People Happy?

We then analyzed the transcripts of the exit interviews to understand why and how tak-
ing different types of photos influenced people’s mood. Three researchers transcribed
the audio recordings of the interviews. We then used grounded theory (Strauss and Cor-
bin 1994) to analyze the interview data. Table  3 summarizes the main themes derived
from the interview data.

Selfie Condition

Five out of the fourteen participants in the Selfie condition observed changes in their
smile and mood over the course of the 3-week photo intervention session. Some partici-
pants felt more confident over time about themselves taking selfies, such as P29: “As days
went on, I got more comfortable taking photos of myself. If you feel good about yourself,
then [a] selfie would be a way to capture that.” P46 reported that he became better at tak-
ing smiling selfies and noticed less stress on his face. P12 looked back on her selfies from
time to time and became more creative in her photos by making gestures while taking
the selfie. P40 reported that she sometimes reflected on the moment when she smiled.
Two participants reported that even fake smiles lifted their mood up. As P29 said, “It
made me feel good, thinking, ‘this is probably how I look like for the rest of the day.’… It’s
a way of telling me that I could get through the day no matter what happens. One of the
photos was taken when I found out my friend passed away. That was a fake smile. I was
depressed. I figured [that] if I can see myself smiling in the picture, things would be okay
for the day.”

Table 3 Themes of coded qualitative data

Condition Themes Number

Selfie Changed mood, due to feeling more confident, comfortable, or creative in smiles 5

Constraints: brought more stress; inconvenient; repetitive smiles became boring 4

Personal Became more mindful, reflective and appreciative 9

Became aware that things around them served as important sources of happiness 5

Other Receiving responses from the recipients of the photos made participants happy 7

Helped the participants communicate their current situation 6

Took photos of things that embedded shared memories 4

Connecting with strong ties reduced their stress 6

Page 10 of 16Chen et al. Psych Well-Being (2016) 6:8

Participants also reported some constraints in taking the photos. First, fake and forced
smiles sometimes brought them stress (N = 4). A previous study (Nass et al. 2005) shows
that the emotions induced during intervention should match users’ genuine affect e.g.,
happy/energetic, upset/subdued. This might explain some participants’ negative feed-
back of smiling selfies. Second, some participants found it inconvenient to find a private
place to take a smiling selfie (N = 3). “Sometimes it was difficult because I was not com-
fortable taking photos of myself in the public places. Not easy to fit into my day”, said P21.
Third, for participants who always took the selfie at the same place, repeatedly taking the
same photo became boring (N = 2).

Personal Condition

In the Personal condition, most participants became more mindful, reflective, and
appreciative by taking photos. The most frequently reported reason (N =  9) for being
happier after the 3-week photo session was that the photos helped them to be reflec-
tive. They thought more carefully about the source of their happiness. “I do not use a
social media app to reflect on something happen[ing] on a particular day. Using this app
made me think of something [that] made me happy, reminding me of things that made me
happy”, said P27. A theme that emerged in the data was that participants started to real-
ize happiness could come from things in their lives that they usually take for granted. For
example, P31 commented, “They just open my eyes and made me realize what makes me
happy. Those are simple things that I never thought about before. Just like everyday objects
and places in my room. They are places that made me content and stress-free at that time.
Not big, but it does have an impact.” For P51, he realized that he was happy because of
social connections and experiences. “All the photos had special meanings for me: hanging
out with friends, socializing with people I care about, enjoying the experience, like coffee
or a movie. I took one immediately after watching a movie with my roommate.”

Some participants started to pay attention to their family members. As P28 said,
“Instead of going routinely and mechanically during the day, I stop and look around for
something that makes me smile. I didn’t consciously do that before. I find that happiness
is close to me. A lot them are my family and my pet. For my family, I didn’t think of them
as a daily source of happiness. I usually took them for granted.” Some became mindful
of small things around them. For example, P25 started to consciously notice something
that was nice even if it was in the background that she would not have noticed other-
wise. She photographed mostly flowers that she walked by during the day and took two
photos of her cat.

Realizing that things around them served as an important source of happiness, some
participants reported that they became more appreciative (N =  5). As P36 said, “They
make me appreciate the small things in my life -things that I would normally not notice or
take for granted. There are some photos of family members, reminding me of a reason to
live for and making me happy. Sometimes I took pictures of my laptop. It helps me do well
in school and brings a lot of convenience to my life. It made me happy. I don’t get excited,
but feel grateful. It’s good that I have one.” P23 and P24 reported that they started to cher-
ish the time with their friends or significant others and felt grateful for their company.

Page 11 of 16Chen et al. Psych Well-Being (2016) 6:8

Other Condition

In the Other condition, 95  % of photos were sent to strong ties, i.e., family members,
friends and significant others. Most participants reported that they thought more of and
felt more connected with strong ties during the photo intervention period than before.
As P20 mentioned, “I don’t talk to my dad every day. But when I sent the photo to him, it
made him happy, as a way of communication.” P18 also reported reflecting and appreci-
ating more of her life. “I feel taking the photos made me realize lots of simple things not
only made other people happy but also made myself happy.”

Seven participants mentioned receiving a response from the recipients of the photos.
The participants became more satisfied because they became aware that they made the
person who received the photo happy. “It was fun to send stuff to my girlfriend to make
her laugh. Seeing her reactions will always make me smile,” said P44. Similarly, P43, who
often sent pictures to her boyfriend reported, “I usually send photos of what I was doing
or watching, or something that happened that day, for example, an advertisement or a
flyer for a show. He always responded: ‘that’s really cute!’ ‘That’s awesome, can we see the
show?’ That made me happy and showed how supportive he was and always had the same
amount of excitement as I had.” P16 sent a photo to her friend as a birthday gift. “She has
a crush on someone and I took the photo on her birthday. I messaged her this photo greet-
ing her happy birthday, and she said that made her day. I was really happy.”

Many participants reported that by taking and sending pictures of their present
moment, they made their strong ties happy. The photos helped the participants com-
municate their current situation, e.g., how they were feeling, what they were working
on and what environment they were in (N =  6). As P35 said, “I was at the library and
decided to show my mom how hard I was working. So, I took a picture of my notes and
textbooks and then sent it to her. It made her happy knowing the effort I was putting in.”
P37 took most of the photos for her mother and sister, who were in a different country:
“For my mom, it’s mostly what I’m doing. Some pictures might look boring, but she was
happy knowing what I was doing.”

Participants also took photos of things that embedded shared memories (N = 4). For
example, P43 intentionally took pictures to make his girlfriend happy; “There was some-
thing we joked about before. It was the personal connection that gave the meaning. I was
not taking pictures [that would be] super meaningful for others.” P30, who usually took
photos of her mother’s favorite things, said, “It was nice to have something to send to
somebody every day. I usually sent [them] to my mom. Sometimes she laughed at the pic-
tures: ‘thanks for thinking of me today’… It let her know something reminded me of her and
that I was missing her.”

Participants also mentioned that connecting with strong ties reduced their stress. “Peo-
ple can be comforted by these sort of photos. If someone is feeling depressed, the first thing
they need is connection,” described P15. This trend is more visible for participants who
are international students and whose family is physically far from them (N = 4). “Just the
action of sending a photo already made my parents happy, because they feel more assured
about my studies and my life, or because I’m thinking about them. When I felt stressed
with my studies, the intimacy from interacting dispelled the loneliness, making me appre-
ciative and relieved. That takes me away from the stress,” explained P10. Connecting with

Page 12 of 16Chen et al. Psych Well-Being (2016) 6:8

strong ties may be one explanation of why participants in the Other condition reported
feeling much less aroused after taking and sending photos.

Analyzing the Photos

We collected a total of 692 photos from participants, comprised of 271 in the Selfie con-
dition, 227 in the Personal condition and 194 in the Other condition. Two researchers
independently coded the photos in the three conditions. For the Selfie condition, they
coded the locations where the selfies were taken, e.g., home and school. For the Personal
and the Other conditions, they coded the content of the photos, e.g., friends and food.
With an agreement rate of 96.1 % on the coded labels initially, the two researchers then
reached a consensus on the rest of the photos mediated by a third researcher.

Table 4 summarizes the locations and their distribution. For the selfies, most of them
were taken at home (65.3 %). The rest were taken in cars (10.0 %), at study areas (3.1 %),
or at restaurants (2.1  %). Why were most smiling selfies taken at home? The interview
data reveal that many participants started a day by making a smiling selfie at home
(N = 4) or signaled the end of a day with a selfie when arriving at home (N = 3). Oth-
ers mentioned that they tried to take smiling selfies in private places rather than pub-
lic places such as in the classroom or at workplaces in order not to be embarrassed. As
P14 said, “I always make sure no one is around, and I look presentable.” Always taking
smiling selfies with the same facial expression at the same place could explain why some
participants felt bored by taking the selfies. By contrast, some participants preferred to
take selfies with a background that embedded particular meanings, such as at a banquet,
before a wedding and after a satisfying haircut. This suggests that encouraging users to
smile during meaningful events and at a variety of occasions can help reduce the percep-
tion of boredom in the smiling selfie exercise.

For the Personal and the Other conditions, we coded the content of the photos to inves-
tigate what kinds of things participants indicated as making themselves or other people
happy. Table 5 lists the themes of the two conditions ranked by proportion. Food ranks top
among all photo themes, 19.4 % in the Personal condition and 22.2 % in the Other condi-
tion. It seems that food made participants themselves happy, as well as their strong ties.
A social theme, which includes family, friends and significant others, is another common
theme in both the Personal condition (17.2 %) and the Other condition (8.2 %). Photos of
personal theme were frequently taken by participants, 16.3  % in the Personal condition
and 20.6  % in the Other condition. The personal theme includes personal spaces where
people live, study and work, as well as personal items such as toys, pictures, figurines

Table 4 Distribution of the locations where the smiling selfies were taken

Location Number Percent of total

At home 190 65.3

In car 29 10.0

Outdoors 22 7.6

At work/study place 9 3.1

In restaurant 6 2.1

Miscellaneous 15 5.1

Total 271 100

Page 13 of 16Chen et al. Psych Well-Being (2016) 6:8

and ornaments. Photos of this theme were frequently sent by participants in the Other
condition to their strong ties. They were used as a communication channel to inform
the receiver about their everyday life and thus increase mutual awareness and intimacy
between the sender and the receiver. By contrast, participants in the Personal condition
took photos of places where they live, study and work, which could serve to remind them
that happiness exists in their surroundings—the simple and tiny things around them. For
the entertainment photos, such as video games, Youtube videos and Netflix, participants
in the Personal condition took more than the Other condition (15.0 vs. 9.8 %). For nature
themes, such as flowers, the sea and tress, the Other condition has a slightly larger share
than the Personal condition (18.0 vs. 14.1 %). Some selfies were taken by participants in the
Other condition and these were mainly sent to significant others (5.2 %).

Discussion
The results suggest that any photo-taking with the intent to increase one’s happiness
can increase positive affect, specifically photos intended to promote happiness via smil-
ing self-expression (selfies), those taken of things to make ones’ self happy, or those
intended to make others happy. Moreover, sending photos to others makes people less
aroused. As described earlier, based on Russell’s circumplex model of mood mapping
(Russell 1980), we refer to the lower arousal scores in the Other condition as participants
becoming calmer. Humans are social creatures. Connecting with strong ties helps peo-
ple become calmer, especially for those who tend to cope with stress through emotional
support (Cohen and McKay 1984). In fact, most of the photos taken were of things that
connect the sender and the receiver, for example, those that document the current state
of their life or embed shared memories. Seemingly small things can increase the inti-
macy of strong ties in online communication (Bales et al. 2011). On the other hand, tak-
ing photos that make people close to them happy further requires users to think beyond
themselves to benefit others. As the research of (Seppala and Tomasello 2013) shows,
depression and anxiety are linked to self-focus. When people make an effort to increase

Table 5 Distribution of photo themes in the personal and other conditions

Personal condition Other condition

Theme Number Percent of total Theme Number Percent of total

Food 44 19.4 Food 43 22.2

Social 39 17.2 Personal 40 20.6

Personal 37 16.3 Nature 35 18.0

Entertainment 34 15.0 Entertainment 19 9.8

Nature 32 14.1 Social 16 8.2

Pet 20 8.8 Technology 11 5.7

Technology 10 4.4 Selfie 10 5.2

Urban 5 2.2 Beauty 6 3.1

Art 3 1.3 Art 5 2.6

Beauty 2 0.9 Spiritual 4 2.1

Spiritual 1 0.4 Urban 3 1.5

Selfie 0 0.0 Pet 2 1.0

Total 227 100.0 Total 194 100.0

Page 14 of 16Chen et al. Psych Well-Being (2016) 6:8

the happiness of other people, they are broadening their perspective beyond themselves.
Other-focused attention and thinking about others has been shown to trigger a decrease
in heart rate and skin conductance (Calvo and Peters 2014; Goetz et al. 2010).

We also asked participants in the interviews to compare MettaApp with photogra-
phy apps on social media. Most participants (N = 22) mentioned the photos with Met-
taApp were mainly for themselves. They felt more comfortable expressing themselves
in the pictures without being disturbed by external factors, such as impression man-
agement, or how others will perceive them. By contrast, photos posted on Instagram,
Facebook, and Snapchat are mainly targeted for their social circle, which is sometimes
hundreds of people. Participants would keep their audience in mind, take into account
the likes and comments on social media and try to make the photos presentable and
look perfect. For P36 in the Personal condition, taking a moment to stay centered in his
life without social influence helped him rediscover the source of happiness in his life.

Further, we encouraged participants in the interviews to suggest future technologies
that could enhance their happiness using photography based on their experience in this
study. One recommendation that surfaced often from participants is to design technolo-
gies to help people review photos of happy moments in the past (N = 14). Such a tech-
nology could display the photos of happy moments to people when are experiencing a
bad mood. Participants also imagined tools that could help them review happy moments
at the end of the day for a better sleep, or at the beginning of the next day to start a
day with positive energy. Reflecting emotions, especially positive emotions, is shown to
help improve users’ mental well-being (Jaques et al. 2015; McDuff et al. 2012). Some par-
ticipants suggested technologies that could pop up “happiness” photos at random times
of the day to give them a surprise of positive reminiscence. Participants also suggested
“smart” photography that detects mood automatically. With pervasive sensors and wear-
able devices that track users’ mood, future technology may send users “happiness” pho-
tos when it detects their negative mood (P27). Meanwhile, such technology could also
recommend that a user take a photo to record the moment if the sensors have detected
an increase in a user’s positive affect (P31).

Limitations
This study focuses on three exercises instead of covering an exhaustive list from posi-
tive psychology. It may be worth exploring interventions that combine these conditions,
such as taking selfies with strong ties in the photo or sending selfies to strong ties. It is
also possible that the period of the photo intervention coincided with a period where
our participants were more positive, or changes over time could have played a role in
the results. However, the intervention occurred towards the end of the academic quar-
ter when students generally experience more stress. So the fact that valence increased
and arousal decreased for some people is contrary to what we would expect without
any intervention, given the time when the study was conducted. Moreover, since people
were tested over a period of time, experiencing different environments, the environment
should play less of a role in influencing the results. In this study we did a within-subjects
design, where each participant served as their own control. In future studies, to rule out
changes over time that could affect the results, we could include a control group to fur-
ther validate the findings of this study.

Page 15 of 16Chen et al. Psych Well-Being (2016) 6:8

Conclusions
We aimed to leverage the prevalence of smartphone photography along with theories of
positive psychology to help college students become happier and reduce stress. To this
end, we conducted a 4-week study with 41 participants to investigate the effects of taking
daily photos using their smartphones in three conditions: the Selfie condition in which
participants took a smiling selfie, the Personal condition in which participants took a
photo of something that made themselves happy and the Other condition in which par-
ticipants took and sent a photo of something to make another person happy. Quantita-
tive and qualitative results show that participants in all three conditions became more
positive after taking their assigned type of photo daily for 3  weeks. Some participants
in the Selfie condition observed a more natural smile over time; participants in the Per-
sonal condition became more reflective and some participants reported that the pho-
tos led them to be more appreciative of the little things in their lives that made them
happy. Participants in the Other condition became much less aroused (i.e., calmer) with
photo-taking and some reported the increased intimacy and connection with strong ties
as an important factor that can reduce anxiety, serve to pacify themselves and lead them
to become more positive. Compared to photos posted on social media, participants felt
more comfortable, conscious, and reflective when taking the photos. They also suggested
future technology that could help them take and review photos of happy moments using
mood-tracking sensors.

This paper provides empirical support on the feasibility of increasing users’ happiness
by applying positive psychology to smartphone photography. It also contributes to the
emerging field of positive computing by presenting reasons for how conducting exer-
cises to promote happiness using mobile technology could help people enhance their
mood. The findings can offer insights for designers to create systems that enhance emo-
tional well-being.
Authors’ Contributions
YC took a leading role in designing and conducting the study, implementing the applications, conducting interviews,
analyzing the data, and writing the manuscript. GM made significant contributions in designing the study, analyzing
the data, and writing the manuscript. SA participated in designing the study, conducting interviews, and writing the
manuscript. All authors read and approved the final manuscript.

Acknowledgements
We are grateful for anonymous reviewers for their valuable feedback. We also thank Ding Ye for contributing time in
developing the applications and Jackeline Maldonado and Cindy Chen for assisting in the project.

Competing Interests
The authors declare that they have no competing interests.

Funding
This work is sponsored by the Swiss National Science Foundation under the Grant #158933 and the NSF under Grant
#1218705.

Received: 11 February 2016 Accepted: 7 June 2016

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  • Promoting Positive Affect through Smartphone Photography
  • Abstract
    Background:
    Methods:
    Findings:
    Conclusions:
    Background
    Related Work
    Smiling Brings Happiness
    Reflecting Brings Happiness
    Giving Brings Happiness
    Methods
    Materials
    Participants
    Procedure
    Mood Sampling
    Taking Photos
    Exit Interview

    Findings
    Intervention Effects on Mood
    Qualitative Results: How do Photos Make People Happy?
    Selfie Condition
    Personal Condition
    Other Condition
    Analyzing the Photos
    Discussion
    Limitations
    Conclusions
    Authors’ Contributions
    References

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