Game
Game name : flip same card color
Analyze game:
- 5-7 paragraphs
- Include game summary
- Identify your games strengths (what worked)
- Identify your games weaknesses (what didn’t work)
- Explore changes you would make in the next iteration and why
- Explain how your puzzle mechanic works and identify what type of puzzle you think it is (Lateral Thinking, Spacial Reasoning, Logic…)
- Describe what you could do to make overcoming your puzzle mechanic easier or harder (Not Sure? Review Adjusting Puzzle Difficulty in PowerPoint Lecture)
Two document: one is rule of game, 1-2 page instruction guide for your original game.
one is Analysis game, 5-7 paragraph analysis of game.
Rule :
I write rule in word document, you need help me do the better to 1-2 page.
Powerpoint for rule book.
Rule:
1. Get Joker card can get two color circle.
2. Everybody should choose color because different color is different people.
3. who get 6 own color is wind.
4. Time is 30 sec for roll die and flip card.
5.You must flip two cards is same color and same number, you can get two color circle.
6.You flip two same 7 smaller red cards get red circle pieces; two same 7 bigger red cards get yellow circle pieces.
7. You flip two same 7 smaller black cards get blued circle pieces; two same 7 bigger black cards get orange circle pieces.
8. Who flip two Jacker, or Queen, or King cards, the people can get circle pieces, and people can change color circle pieces with other people.
Intro to Rulebooks
Two Main Uses for Rulebook
Teach new players how to play your game
A reference guide to go back to
Intro/Overview
Brief background story/recap
Sets the scene for the game.
Components
List of all the items that the game requires
This is important so that players can assess if they are missing pieces
Objective
What players are trying to accomplish
Should identify how players are competing (free-for-all, teams, cooperative, etc…)
Should give a more technical/mechanical overview of the game
example: To be the first player to collect 10 points
Setup
This section should instruct players on how to get the game ready to play
Do not include any details about how game bits will be used. That goes in the gameplay section.
Gameplay
Begin breaking the game up into smaller chunks (rounds, turns, phases, etc…) and summarize what players must do in each of those stages.
Then, go into specifics, explaining the order in which the stages occur and exactly what happens in each of these stages.
Game End Conditions
Describe the conditions which bring a game to an end
example: Last card is drawn, player’s health drops below 0
Tell players how points are tallied, or how to determine who won